People,Traps & Tigers energizes a group through laughter, movement and play. Engage your group in an activity resembling the classic paper, rock, scissors and watch as your participants work together to become part of a winning team. The game ensures that in the end, everyone wins!
In the following course you will learn how to properly set-up and facilitate the activity and then if you wish, move students through an academic and/or social skills development reflection experience.
*This activity has been adapted from the Ice Breakers & Openers CD-ROM of The Inspire! Youth Series from LearningChange, LLC.
Ages
People, Traps & Tigers is a great activity for 2rd grade and up.
Group Size
This activity is appropriate for any group size. This activity requires partners, so don't forget to make sure no one gets left out.
Setting
Any school setting will work for People, Traps & Tigers.
Duration
This activity should take about 10-15 minutes to complete with your group. Budget more time if you wish to go into depth by using any of the extension activities or questions.
General
In this activity, groups will:
- Be active and moving for 10-15 minutes.
- Work with others, communicate and strategize as teams.
- Socialize and interact with every member of the group either directly or indirectly.
Academic Standards & Asset Development
For specific academic and social development lessons for this activity, see the Academic Extensions and Social Extensions sections in this module.
Begin here and move from section to section, and be sure to download and print the activity's PDF Quick Reference Guide and any handouts as you prepare for your event.

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