Virtual Catch is an amazing game of imagination and teamwork. In this activity group members play a energetic game of catch equipped only with a paper lunch bag and a vivid imagination. With a snap of the fingers an imaginary ball is created and the fun begins!
In the following course you will learn how to properly set-up and facilitate the activity and then if you wish, move students through an academic and/or social skills development reflection experience.
*This activity has been adapted from the Ice Breakers & Openers CD-ROM of The Inspire! Youth Series from LearningChange, LLC.
Ages
All ages
Group Size
Any group size
Setting
Any setting
Duration
This activity should take about 5-7 minutes to complete with your group. Budget more time if you wish to go into depth by using any of the extension activities or questions.
General
Academic Standards & Asset Development
For specific academic and social development lessons for this activity, see the Academic Extensions and Social Extensions sections in this module.
Begin here and move from section to section, and be sure to download and print the activity's PDF Quick Reference Guide and any handouts as you prepare for your event.

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